I've worked 3 years in a GameCompany as a 3D Artist. My skills cover the whole process of game development and for the future i would like to go more in the direction of a technical artist. I like tasks which are challenging and rich in variety.
I have strong knowledge in the creation of assets (modeling, texturing, rigging) but also experience in working with unity and C#.
GoodGame Studios was my first game company . I've made professional experiences in modeling, rigging and game asset integration. I worked on the titles "Shadow Kings", "Little Lost" and on a non released realtime MMO.